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legacy:characters:background:scion [2025/03/25 16:15] – created tailkinkerlegacy:characters:background:scion [2025/09/02 09:10] (current) tailkinker
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 ====== Scion ====== ====== Scion ======
  
-The Scion is a descendant of a supernatural being---be it a dragon, demon, fae, or genii. Unlike most others, the Scion's very bloodline is infused with the ancient and potent magic of their ancestor. This connection grants them innate magical abilities far beyond the reach of ordinary mortals. While they may not have formal training, their supernatural heritage grants them an undeniable strength in magic, allowing them to wield powerful spells naturally, making them formidable spellcasters even without study. In this way, Scions stand apart from other magical practitioners, born with a natural gift that others can only dream of.+The Scion is a descendant of a supernatural being---be it a dragon, demon, fae, or Jotun. Unlike most others, the Scion's very bloodline is infused with the ancient and potent magic of their ancestor. This connection grants them innate magical abilities far beyond the reach of ordinary mortals. While they may not have formal training, their supernatural heritage grants them an undeniable strength in magic, allowing them to wield powerful spells naturally, making them formidable spellcasters even without study. In this way, Scions stand apart from other magical practitioners, born with a natural gift that others can only dream of.
  
 {{ :legacy:characters:background:scion.jpg?400|}}However, this power is not without its risks. The Scion's heritage is both a blessing and a potential curse. As they tap into the magics of their ancestor, they must contend with the temptation to embrace the raw power that their lineage offers. This ancient power, if left unchecked, can lead to corruption---a process that makes them stronger but also leaves a mark upon their mind, body or soul. Those who seek to tap into this power face the risk of losing parts of themselves, whether it be through monstrous transformation, mental instability, or social alienation. {{ :legacy:characters:background:scion.jpg?400|}}However, this power is not without its risks. The Scion's heritage is both a blessing and a potential curse. As they tap into the magics of their ancestor, they must contend with the temptation to embrace the raw power that their lineage offers. This ancient power, if left unchecked, can lead to corruption---a process that makes them stronger but also leaves a mark upon their mind, body or soul. Those who seek to tap into this power face the risk of losing parts of themselves, whether it be through monstrous transformation, mental instability, or social alienation.
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 The decision to accept the full weight of one's heritage is a personal one, and each Scion must navigate the delicate balance between their innate power and the potential consequences of embracing their dark legacy. Whether they seek to harness their abilities to protect the world or pursue a dangerous quest for greater power, Scions are powerful individuals capable of extraordinary feats---if they can keep their own darkness in check. The decision to accept the full weight of one's heritage is a personal one, and each Scion must navigate the delicate balance between their innate power and the potential consequences of embracing their dark legacy. Whether they seek to harness their abilities to protect the world or pursue a dangerous quest for greater power, Scions are powerful individuals capable of extraordinary feats---if they can keep their own darkness in check.
- 
-===== Attributes ===== 
- 
-When you select this background, add seven points to your XXX score and five points to your XXX score. 
-In addition, you may distribute eight points among any of your other attribute scores.  No single attribute may receive more than four points. 
  
 ===== Features ===== ===== Features =====
  
-**Stamina**:  A Scion begins play with 20 stamina, plus an amount equal to your Strength bonus.+**Stamina**:  A Scion begins play with 12 stamina, plus an amount equal to your Wisdom bonus.  You naturally mantle yourself in magical energy.
  
-**Recovery Dice**:  When you select Scion as your background, you gain two six-sided dice (2d6) as Recovery dice.  This is in addition to any Recovery dice you gained due to your ancestry.+**Recovery Dice**:  When you select Scion as your background, you gain two eight-sided dice (2d8) as Recovery dice.  This is in addition to any Recovery dice you gained due to your ancestry.
  
 **Defences**:  Add two training ranks to your Will defence. **Defences**:  Add two training ranks to your Will defence.
 +
 +===== Bloodline =====
 +
 +You have a supernatural ancestor, and it is through their heritage that you can tap into your powers.  Choose one of the four following bloodlines.
 +
 +^Bloodline  ^  Discipline of Magic  ^
 +|[[legacy:characters:background:scion:Demonic]]    Divine  |
 +|[[legacy:characters:background:scion:Draconic]]  |  Primal  |
 +|[[legacy:characters:background:scion:Fae]]        Occult  |
 +|[[legacy:characters:background:scion:Jotun]]      Arcane  |
  
 ===== Skills ===== ===== Skills =====
  
-Place one training rank in the XXX skill.  In addition, choose any three additional skills from the following list:+Choose any four skills from the following list:  [[legacy:skills:blades|Blades]], [[legacy:skills:blunt|Blunt Weapons]], [[legacy:skills:crafting|Crafting]], [[legacy:skills:deception|Deception]], [[legacy:skills:diplomacy|Diplomacy]], [[legacy:skills:insight|Insight]], [[legacy:skills:intimidation|Intimidation]], [[legacy:skills:lore|Lore]], [[legacy:skills:medicine|Medicine]], [[legacy:skills:perception|Perception]], [[legacy:skills:sleightofhand|Sleight of Hand]], [[legacy:skills:society|Society]], [[legacy:skills:stealth|Stealth]], [[legacy:skills:unarmed|Unarmed Combat]], [[legacy:skills:unbalanced|Unbalanced Weapons]]
 Place one training rank in each of the selected skills. Place one training rank in each of the selected skills.
 +
 +===== Corruption =====
 +
 +Some traits---especially those found under your Bloodline entry---have two forms, the normal and the Corrupted.  You can take the normal forms of these traits with not ill effects.
 +
 +However, the Corrupted version of these traits, while more powerful, tend to warp the body, mind or soul of the person who takes on that taint.  Each such Corrupted trait grants a roll on your Bloodline's Corruption table.  Unless otherwise specified, you cannot gain the same Corruption multiple times.  If you gain a duplicate through a random roll, re-roll it. If no possible roll would result in a Corruption you do not already have, pick one of your choice.
 +
 +These Corruptions are difficult---in fact, nearly impossible---to remove.  Once you have a Corruption, it is an indelible part of your character.
  
 ===== Traits ===== ===== Traits =====
  
-Choose one of the following traits, and add it to your character.  In addition, +You begin play with the trait, [[legacy:traits:Scion Magic]].  Choose one of the Apprentice-tier traits available under your Bloodline, and add it to your character. 
-the following traits are available to your character as Basic traits, regardless of their base class.+Then choose one of the following traits, and add it to your character.  In addition, 
 +the following traits are available to your character as Apprentice-tier traits. 
 + 
 +  * [[legacy:traits:Centered Burst]] 
 +  * [[legacy:traits:Enlarged Spell]] 
 +  * [[legacy:traits:Increased_mana_scion|Increased Mana]] 
 +  * [[legacy:traits:Oath Spell]] 
 +  * [[legacy:traits:Redirect Spell]] 
 +  * [[legacy:traits:Shadow Magic]] 
 +  * [[legacy:traits:Triggered Dismissal]] 
 +  * [[legacy:traits:Unarmed Training]] 
 + 
 +The following traits are available to your character as Journeyman-tier traits, available starting at level five.
  
 +  * [[legacy:traits:Chain Spell]]
 +  * [[legacy:traits:Concealed Spell]]
 +  * [[legacy:traits:Homing Spell]]
 +  * [[legacy:traits:Mindweave]]
  
 +The following trait is available to your character as a Master-tier trait, available at level nine.
  
-The following traits are available to your character as Expert traits, regardless of their base class.+  * [[legacy:traits:Magical Mastery]]
  
  
legacy/characters/background/scion.1742919337.txt.gz · Last modified: by tailkinker