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legacy:characters:background:scion:draconic

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legacy:characters:background:scion:draconic [2025/03/29 02:12] – [Element] tailkinkerlegacy:characters:background:scion:draconic [2025/08/28 04:35] (current) – [Element] tailkinker
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 |Water  |  Cold  |  Earth  |  Fire  | |Water  |  Cold  |  Earth  |  Fire  |
  
 +Once chosen, your Element is a permanent aspect of your bloodline, shaping your powers for life.
 ===== Traits ===== ===== Traits =====
  
-The following traits are available to your character as Basic traits, regardless of their base class.+The following traits are available to your character as Apprentice-tier traits.
  
   * [[legacy:traits:Breath Weapon]]   * [[legacy:traits:Breath Weapon]]
-  * [[legacy:traits:Draconic Fury]]+  * [[legacy:traits:Draconic Claws]]
   * [[legacy:traits:Draconic Might]]   * [[legacy:traits:Draconic Might]]
   * [[legacy:traits:Dragon Scales]]   * [[legacy:traits:Dragon Scales]]
-  * [[legacy:traits:Elemental Attunement]]+  * [[legacy:traits:Energy Resistance]]
  
 ===== Draconic Corruption ===== ===== Draconic Corruption =====
 +
 +  - You have little regard for your own safety, feeling that nothing can harm you.  You suffer a -1 penalty to any saving throw made to avoid an effect.
 +  - Your greed can easily lead you into danger.  You suffer slight on any Insight check if you are offered wealth as part of a deal.
 +  - You are consumed by rage, and must make a Will saving throw (TN 16 if attacked, TN 14 if cheated, or TN 12 if insulted) to avoid attacking someone who provokes you.
 +  - Your overwhelming sense of superiority results in you rolling only one d10 when you Help Another.
 +  - You become fixated on acquiring and hoarding wealth.  You suffer slight on any Charisma-based skill check if it requires you to hand over any amount of money.
 +  - You are convinced of your right to rule, and suffer slight on [[legacy:skills:Diplomacy]] skill checks unless you are in a position of authority over the subject of said skill check.
 +  - Other dragons view you as a pretender, and will attack you on sight, even over any other greater threat.
 +  - Horrific memories tend to filter up in your dreams.  When you take a long rest, roll 1d12.  On a 1, you suffer 1d8 Mental damage when you awaken.
 +  - You require additional finery and gold inlays on your weapons and armour.  Any armour, weapon or shield that you purchase costs 50% more due to this extra decoration.  This stacks to 100% with #15, below.
 +  - You have developed a scaly skin, causing those who do not know you to react Negatively.  If you already had scales, jump to #13 below.
 +  - Your hide has thickened and hardened, inflicting slight to [[legacy:skills:Acrobatics]] checks as you lose some flexibility.
 +  - You have grown taller, and your posture has become somewhat slumped, which has affected your balance.  You suffer a -1 penalty to your Reflex defence.
 +  - Your scales have grown excessively, reducing your movement speed by -1.  If you do not have scales yet, jump to #10 above instead.
 +  - Your canine teeth have grown in length, making it more difficult to speak properly.  This imposes slight on [[legacy:skills:Deception]] and [[legacy:skills:Performance]] skill checks, if clear speech is required.
 +  - You have grown vestigal wings, which alters your body shape considerably.  You will need to buy new armour, that costs 50% more due to its unusual shape.  This stacks to 100% with #9, above.
  
legacy/characters/background/scion/draconic.1743214363.txt.gz · Last modified: by tailkinker