legacy:characters:background:mentalist
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legacy:characters:background:mentalist [2025/03/20 05:00] – [Mentalist] tailkinker | legacy:characters:background:mentalist [2025/08/26 17:46] (current) – [Traits] tailkinker | ||
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A Mentalist is an individual gifted with the ability to manipulate and perceive the world in ways far beyond ordinary human capabilities. Their powers are divided into three main categories: ESP (Extrasensory Perception), | A Mentalist is an individual gifted with the ability to manipulate and perceive the world in ways far beyond ordinary human capabilities. Their powers are divided into three main categories: ESP (Extrasensory Perception), | ||
- | {{ : | + | {{ : |
+ | |||
+ | On the other hand, Psychokinesis is the manipulation of physical objects through sheer mental power. From lifting objects with the mind to controlling natural elements or creating force fields, a Psychokinetic Mentalist is a master of altering the physical world with their thoughts alone. | ||
Finally, Telepathy enables a Mentalist to directly connect with others' | Finally, Telepathy enables a Mentalist to directly connect with others' | ||
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===== Focus ===== | ===== Focus ===== | ||
- | The Realm of Mentalism is broken into three categories: | + | The Discipline |
- | + | ||
- | ===== Attributes ===== | + | |
- | + | ||
- | Place seven points in the attribute associated with your chosen initial focus: | + | |
- | In addition, you may distribute eight points among any of your other attribute scores. | + | |
===== Features ===== | ===== Features ===== | ||
- | **Stamina**: | + | **Stamina**: |
**Recovery Dice**: | **Recovery Dice**: | ||
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===== Skills ===== | ===== Skills ===== | ||
- | Place two training ranks in the spellcasting skill associated with your initial focus: | + | Place two training ranks in the spellcasting skill associated with your initial focus: |
===== Spells ===== | ===== Spells ===== | ||
- | You gain access to the Realm of Mentalism, and your spellcasting attribute is based on the spell you are currently casting. | + | You gain access to the Discipline |
+ | |||
+ | ==== Mana ==== | ||
- | ===== Base Class ===== | + | Like all spellcasters, |
- | You may not select | + | If you select |
===== Traits ===== | ===== Traits ===== | ||
Choose one of the following traits, and add it to your character. | Choose one of the following traits, and add it to your character. | ||
- | the following traits are available to your character as Basic traits, regardless of their base class. | + | the following traits are available to your character as Apprentice-tier |
* [[legacy: | * [[legacy: | ||
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* [[legacy: | * [[legacy: | ||
- | The following traits are available to your character as Expert | + | The following traits are available to your character as Journeyman-tier |
* [[legacy: | * [[legacy: |
legacy/characters/background/mentalist.1742446856.txt.gz · Last modified: by tailkinker