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legacy:characters:background:knight [2025/03/18 22:34] tailkinkerlegacy:characters:background:knight [2025/09/01 15:11] (current) – [Traits] tailkinker
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 Knights can also choose from a variety of traits that reflect their personal fighting style and expertise. Some may specialise in armour or shield use, while others may channel their martial focus into smiting enemies or gaining an edge in weapon proficiency. A Knight is a versatile and well-rounded character, skilled in both the physical and social aspects of life, and can adapt to nearly any challenge that comes their way. Knights can also choose from a variety of traits that reflect their personal fighting style and expertise. Some may specialise in armour or shield use, while others may channel their martial focus into smiting enemies or gaining an edge in weapon proficiency. A Knight is a versatile and well-rounded character, skilled in both the physical and social aspects of life, and can adapt to nearly any challenge that comes their way.
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-===== Attributes ===== 
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-When you select this background, add seven points to your Strength score and five points to your Charisma score. 
-In addition, you may distribute eight points among any of your other attribute scores.  No single attribute may receive more than four points. 
  
 ===== Features ===== ===== Features =====
  
-**Stamina**:  A Knight begins play with 30 stamina, plus an amount equal to your Strength bonus.+**Stamina**:  A Knight begins play with 15 stamina, plus an amount equal to your Strength bonus.
  
 **Recovery Dice**:  When you select Knight as your background, you gain two ten-sided dice (2d10) as Recovery dice.  This is in addition to any Recovery dice you gained due to your ancestry. **Recovery Dice**:  When you select Knight as your background, you gain two ten-sided dice (2d10) as Recovery dice.  This is in addition to any Recovery dice you gained due to your ancestry.
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 ===== Skills ===== ===== Skills =====
  
-Place one training rank in the Blades skill and in the Society skill.  In addition, choose one of the following skills:  Blunt Weapons, Polearms, Unbalanced Weapons.  Place one training rank in the chosen skill.  Finally, choose one of the following skills:  Athletics, Diplomacy, Insight, Intimidation, Medicine.  Place one training rank in the chosen skill.+Place one training rank in the Blades skill and in the Society skill.  In addition, choose one of the following skills:  Blunt Weapons, Polearms, Unbalanced Weapons.  Place one training rank in the chosen skill.  Finally, choose two of the following skills:  Animal Handling, Athletics, Diplomacy, Insight, Intimidation, Medicine.  Place one training rank in the chosen skill.
  
 ===== Traits ===== ===== Traits =====
  
-You begin play with the [[legacy:traits:Expert Weapon Training]].  Choose one of the following traits, and add it to your character.  In addition, +You begin play with the trait, [[legacy:traits:Expert Weapon Training]].  Choose one of the following traits, and add it your character.  In addition, 
-the following traits are available to your character as Basic traits, regardless of their base class.+the following traits are available to your character as Apprentice-tier traits.
  
   * [[legacy:traits:Armour Expertise]]   * [[legacy:traits:Armour Expertise]]
   * [[legacy:traits:Shield Expertise]]   * [[legacy:traits:Shield Expertise]]
 +  * [[legacy:traits:Stand In Defence]]
   * [[legacy:traits:Smite]]   * [[legacy:traits:Smite]]
   * [[legacy:traits:Tough]]   * [[legacy:traits:Tough]]
 +  * [[legacy:traits:Trained Rider]]
   * [[legacy:traits:Weapon Specialization]]   * [[legacy:traits:Weapon Specialization]]
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-The following traits are available to your character as Expert traits, regardless of their base class. 
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 ===== Starting Equipment ===== ===== Starting Equipment =====
  
 You begin play with the following equipment: You begin play with the following equipment:
-  * 100 silver coins.+  * 150 silver coins.
  
legacy/characters/background/knight.1742337296.txt.gz · Last modified: by tailkinker