User Tools

Site Tools


legacy:characters:background:hermit

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
legacy:characters:background:hermit [2025/04/01 16:43] – [Skills] tailkinkerlegacy:characters:background:hermit [2025/08/29 12:32] (current) – [Skills] tailkinker
Line 8: Line 8:
  
 A life of isolation has its price, and a Hermit’s journey often leads them to a profound understanding of themselves. Yet the quiet of their solitude can become a double-edged sword---while they may have gained clarity in their own mind, they might struggle to relate to others. Their inner peace, while valuable, can be unsettling for those who have not walked the same path. The Hermit walks the world, often with only the wisdom of their own experience as a guide, ready to share their insights---or their silence---with those they meet. A life of isolation has its price, and a Hermit’s journey often leads them to a profound understanding of themselves. Yet the quiet of their solitude can become a double-edged sword---while they may have gained clarity in their own mind, they might struggle to relate to others. Their inner peace, while valuable, can be unsettling for those who have not walked the same path. The Hermit walks the world, often with only the wisdom of their own experience as a guide, ready to share their insights---or their silence---with those they meet.
- 
-===== Attributes ===== 
- 
-When you select this background, add seven points to your Wisdom score and five points to your Strength score. 
-In addition, you may distribute eight points among any of your other attribute scores.  No single attribute may receive more than four points. 
  
 ===== Features ===== ===== Features =====
  
-**Stamina**:  A Hermit begins play with 30 stamina, plus an amount equal to your Strength bonus.+**Stamina**:  A Hermit begins play with 12 stamina, plus an amount equal to your Wisdom bonus.  A Hermit's clarity of mind allows them to sense threats before they materialize.
  
-**Recovery Dice**:  When you select Hermit as your background, you gain two eight-sided dice (2d8) as Recovery dice.  This is in addition to any Recovery dice you gained due to your ancestry.+**Recovery Dice**:  When you select Hermit as your background, you gain two ten-sided dice (2d10) as Recovery dice.  This is in addition to any Recovery dice you gained due to your ancestry.
  
 **Defences**:  Add two training ranks to your Will defence. **Defences**:  Add two training ranks to your Will defence.
Line 24: Line 19:
 ===== Skills ===== ===== Skills =====
  
-Place one training rank in the Insight, Perception and Survival skills.  In addition, choose any two additional skills from the following list:  Animal Handling, Athletics, Crafting, Medicine, Stealth, Unarmed Combat.+Place one training rank in the Insight, Perception and Survival skills.  In addition, choose any three additional skills from the following list:  Animal Handling, Athletics, Blunt Weapons, Bows, Crafting, Medicine, Stealth, Thrown Weapons, Unarmed Combat.
 Place one training rank in each of the selected skills. Place one training rank in each of the selected skills.
  
 ===== Traits ===== ===== Traits =====
  
-Choose one of the following traits, and add it to your character.  In addition, +Choose two of the following traits, and add it to your character.  In addition, 
-the following traits are available to your character as Basic traits, regardless of their base class.+the following traits are available to your character as Apprentice-tier traits.
   * [[legacy:traits:Animal Companion]]   * [[legacy:traits:Animal Companion]]
-  * [[legacy:traits:Divine Magic]]+  * [[legacy:traits:Empowered Magic]]
   * [[legacy:traits:Mask of the Wild]]   * [[legacy:traits:Mask of the Wild]]
   * [[legacy:traits:Moment Of Clarity]]   * [[legacy:traits:Moment Of Clarity]]
   * [[legacy:traits:Self-Sufficient]]   * [[legacy:traits:Self-Sufficient]]
   * [[legacy:traits:Wilderness Endurance]]   * [[legacy:traits:Wilderness Endurance]]
- 
-The following traits are available to your character as Expert traits, regardless of their base class. 
- 
- 
  
 ===== Starting Equipment ===== ===== Starting Equipment =====
legacy/characters/background/hermit.1743525791.txt.gz · Last modified: by tailkinker