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legacy:characters:background:bard [2025/03/11 04:24] – [Skills] tailkinkerlegacy:characters:background:bard [2025/08/29 11:40] (current) tailkinker
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 The Bard is more than just a performer---they are a living conduit of the world’s vast narrative, using their art to make sense of the chaos around them. Whether through a haunting melody, a rousing anthem, or a carefully crafted story, the Bard is a force of personality and inspiration, weaving a legacy of their own through every note, word, and action. The Bard is more than just a performer---they are a living conduit of the world’s vast narrative, using their art to make sense of the chaos around them. Whether through a haunting melody, a rousing anthem, or a carefully crafted story, the Bard is a force of personality and inspiration, weaving a legacy of their own through every note, word, and action.
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-===== Attributes ===== 
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-When you select Bard as your background, add seven points to your Charisma score and five points to your Intellect score. 
-In addition, you may distribute eight points among any of your other attribute scores.  No single attribute may receive more than four points. 
  
 ===== Features ===== ===== Features =====
  
-**Stamina**:  A Bard begins play with 25 stamina, plus an amount equal to your Strength bonus.+**Stamina**:  A Bard begins play with 12 stamina, plus an amount equal to your Strength bonus.
  
 **Recovery Dice**:  When you select Bard as your background, you gain two eight-sided dice (2d8) as Recovery dice.  This is in addition to any Recovery dice you gained due to your ancestry. **Recovery Dice**:  When you select Bard as your background, you gain two eight-sided dice (2d8) as Recovery dice.  This is in addition to any Recovery dice you gained due to your ancestry.
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 Place one training rank in the Performance skill.  You gain three specialties in Performance:  Singing, your choice of any musical instrument, and your choice of any other specialty.   Place one training rank in the Performance skill.  You gain three specialties in Performance:  Singing, your choice of any musical instrument, and your choice of any other specialty.  
  
-Place one training rank in the Lore skill.  You gain three specialties of your choice in Lore.+Place one training rank in the Lore skill.  You gain three specialties of your choice in that skill.
  
-In addition, choose any two additional skills from the following list:  Blades, Deception, Diplomacy, Insight, Intimidation, Lore, Medicine, Sleight of Hand, Society, Unarmed Combat.+In addition, choose any three additional skills from the following list:  Blades, Deception, Diplomacy, Insight, Intimidation, Lore, Medicine, Perception, Sleight of Hand, Society, Unarmed Combat.
 Place one training rank in each of the selected skills. Place one training rank in each of the selected skills.
 You may choose Performance a second time, so long as this would not raise that skill's training ranks above two. You may choose Performance a second time, so long as this would not raise that skill's training ranks above two.
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 Whenever an ally makes an attack roll, skill check or defence check, they may choose to roll their Inspiration die and add it to the total rolled.  When rolled, the Inspiration die is consumed.  The character must choose to use Inspiration before the dice are rolled. Whenever an ally makes an attack roll, skill check or defence check, they may choose to roll their Inspiration die and add it to the total rolled.  When rolled, the Inspiration die is consumed.  The character must choose to use Inspiration before the dice are rolled.
  
-You can use this ability twice, plus a number of times equal to your ranks in Performance.  Once you have used up all these uses, you cannot use this ability again.  You recover all uses of this ability when you complete long rest.+You can use this ability twice, plus a number of times equal to your ranks in Performance.  Once you have used up all these uses, you cannot use this ability again.  You recover all uses of this ability when you [[legacy:rules:actions:Take Long Rest]].
  
 ===== Traits ===== ===== Traits =====
  
 Choose one of the following traits, and add it to your character.  In addition, Choose one of the following traits, and add it to your character.  In addition,
-the following traits are available to your character as Basic traits, regardless of their base class.+the following traits are available to your character as Apprentice-tier traits.
  
   * [[legacy:traits:Healing Word]]   * [[legacy:traits:Healing Word]]
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   * [[legacy:traits:Vicious Mockery]]   * [[legacy:traits:Vicious Mockery]]
  
-The following traits are available to your character as Expert traits, regardless of their base class.+The following traits are available to your character as Journeyman-tier traits, and may be selected starting at level five.
  
   * [[legacy:traits:Constant Inspiration]]   * [[legacy:traits:Constant Inspiration]]
   * [[legacy:traits:Greater Inspiration]]   * [[legacy:traits:Greater Inspiration]]
  
-The following traits are available to your character as Advanced traits, regardless of their base class.+The following traits are available to your character as Master-tier traits, and may be selected starting at level nine.
  
   * [[legacy:traits:Paragon of Inspiration]]   * [[legacy:traits:Paragon of Inspiration]]
legacy/characters/background/bard.1741667070.txt.gz · Last modified: by tailkinker