legacy:characters:background:bard
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legacy:characters:background:bard [2025/03/06 14:54] – [Traits] tailkinker | legacy:characters:background:bard [2025/08/29 11:40] (current) – tailkinker | ||
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The Bard is a master of both art and influence, wielding the power of music, storytelling, | The Bard is a master of both art and influence, wielding the power of music, storytelling, | ||
- | {{ : | + | Bards are also known for their versatility, |
A Bard’s education comes from a rich history of mentors, experience, and personal exploration. They often grow up surrounded by oral traditions, apprenticing under elders or wandering performers. Through years of practice, they develop a deep understanding of music, poetry, history, and folklore. While many Bards travel the world in search of new stories, songs, and inspiration, | A Bard’s education comes from a rich history of mentors, experience, and personal exploration. They often grow up surrounded by oral traditions, apprenticing under elders or wandering performers. Through years of practice, they develop a deep understanding of music, poetry, history, and folklore. While many Bards travel the world in search of new stories, songs, and inspiration, | ||
The Bard is more than just a performer---they are a living conduit of the world’s vast narrative, using their art to make sense of the chaos around them. Whether through a haunting melody, a rousing anthem, or a carefully crafted story, the Bard is a force of personality and inspiration, | The Bard is more than just a performer---they are a living conduit of the world’s vast narrative, using their art to make sense of the chaos around them. Whether through a haunting melody, a rousing anthem, or a carefully crafted story, the Bard is a force of personality and inspiration, | ||
- | |||
- | ===== Attributes ===== | ||
- | |||
- | When you select Bard as your background, add seven points to your Charisma score and five points to your Intellect score. | ||
- | In addition, you may distribute eight points among any of your other attribute scores. | ||
===== Features ===== | ===== Features ===== | ||
- | **Stamina**: | + | **Stamina**: |
**Recovery Dice**: | **Recovery Dice**: | ||
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===== Skills ===== | ===== Skills ===== | ||
- | Place one training rank in the Performance skill. | + | Place one training rank in the Performance skill. |
+ | |||
+ | Place one training rank in the Lore skill. | ||
+ | |||
+ | In addition, choose any three additional skills from the following list: Blades, Deception, Diplomacy, Insight, Intimidation, | ||
Place one training rank in each of the selected skills. | Place one training rank in each of the selected skills. | ||
You may choose Performance a second time, so long as this would not raise that skill' | You may choose Performance a second time, so long as this would not raise that skill' | ||
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===== Inspiration ===== | ===== Inspiration ===== | ||
- | The Bard's words and songs can be used to inspire their allies to greater performance. | + | The Bard's words and songs can be used to inspire their allies to greater performance. |
- | + | ||
- | As a one-second action, you can grant a single ally that you can see, and that can hear you, an Inspiration die. You can only do this once per turn, as it is assumed that you spent an entire ten-second round exhorting your ally to greater effort. | + | |
Whenever an ally makes an attack roll, skill check or defence check, they may choose to roll their Inspiration die and add it to the total rolled. | Whenever an ally makes an attack roll, skill check or defence check, they may choose to roll their Inspiration die and add it to the total rolled. | ||
+ | |||
+ | You can use this ability twice, plus a number of times equal to your ranks in Performance. | ||
===== Traits ===== | ===== Traits ===== | ||
Choose one of the following traits, and add it to your character. | Choose one of the following traits, and add it to your character. | ||
- | the following traits are available to your character as Basic traits, regardless of their base class. | + | the following traits are available to your character as Apprentice-tier |
+ | |||
+ | * [[legacy: | ||
+ | * [[legacy: | ||
+ | * [[legacy: | ||
+ | * [[legacy: | ||
- | [[Healing Word]]\\ | + | The following traits are available to your character as Journeyman-tier traits, and may be selected starting at level five. |
- | [[Improved Inspiration]]\\ | + | |
- | [[Very Inspiring]]\\ | + | |
- | [[Vicious Mockery]]\\ | + | |
- | [[Watch Your Back]]\\ | + | |
- | The following | + | * [[legacy:traits:Constant Inspiration]] |
+ | * [[legacy:traits:Greater Inspiration]] | ||
- | [[Font of Inspiration]]\\ | + | The following traits are available to your character as Master-tier traits, and may be selected starting at level nine. |
- | [[Greater Inspiration]] | + | |
- | The following | + | * [[legacy:traits: |
- | [[Paragon of Inspiration]] | ||
===== Starting Equipment ===== | ===== Starting Equipment ===== | ||
legacy/characters/background/bard.1741272874.txt.gz · Last modified: by tailkinker