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legacy:characters:attributes [2025/02/19 15:41] tailkinkerlegacy:characters:attributes [2025/08/26 15:38] (current) – [Improving Attributes] tailkinker
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 ===== Scores and Bonuses ===== ===== Scores and Bonuses =====
  
-Each attribute has a score, used to track your progress in that attribute, and a bonus, used for most game mechanics.  Your attribute scores are determined during character creation, and are assigned by your ancestrybackground and base class, with twenty free points that you can assign as you wish.  The following table lists the scores, bonuses and ratings for attributes.+Each attribute has a **score**which represents a character’s overall capability in that attribute, and a **bonus**which is used in most game mechanics. Attribute scores are determined during character creation based on AncestryBackground, and Base Class, with 20 free points available for customization.   
 + 
 +The table below lists the possible attribute scores, their corresponding bonusesand descriptive ratings:
  
 ^  Score  ^  Bonus  ^Rating         ^ ^  Score  ^  Bonus  ^Rating         ^
Line 29: Line 31:
 |  22-28  |    +7   |Remarkable     | |  22-28  |    +7   |Remarkable     |
 |  29-36  |    +8   |Exceptional    | |  29-36  |    +8   |Exceptional    |
-  37+   |    +9   |Astonishing    |+ 37-45  |    +9   |Astonishing    | 
 +|  46-55  |   +10   |Legendary      | 
 +|  56-66  |   +11   |Mythical       | 
 +|   67+     +12   |Transcendant   | 
 +  
 +==== Initial Attributes ==== 
 + 
 +There are two methods to determine your character's starting attributes:  Array and Point-Buy. 
 + 
 +=== Array System === 
 + 
 +When you create your character, you may assign the following six values to your attributes, in any order you see fit: 
 + 
 +|  15  |  13  |  11  |  9  |  7  |  5  | 
 + 
 +You must use each number precisely once.  Your ancestry will also modify your attributes, according to the talents and nature of each ancestry. 
 + 
 +=== Point-Buy System === 
 + 
 +If you wish more flexibility in your attribute assignment, you may choose to use the point-buy system.  Every attribute starts with a value of 5.  You may distribute 30 points as you see fit among those attributes, but no single attribute may receive more than 10 points (for a maximum starting value of 15).  
  
 +Your ancestry will also modify your attributes as per usual.
 +==== Improving Attributes ====
  
 +Over time, your attribute scores will improve.  When you gain a level, you may distribute six points as you see fit among your attributes' scores, with no attribute receiving more than three of those points.  Whenever you increase an attribute's score, make sure to check to see if your bonus has changed.  If your attribute bonus changes, it can influence many other scores on your character sheet, particularly your skills and your defences.
legacy/characters/attributes.1739979695.txt.gz · Last modified: by tailkinker