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legacy:characters:ancestry:orcus

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legacy:characters:ancestry:orcus [2025/08/24 13:14] – [Orcus] tailkinkerlegacy:characters:ancestry:orcus [2025/08/26 16:23] (current) – [Traits] tailkinker
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 This desire for a lasting legacy, combined with their natural resilience and martial expertise, makes the Orcus a race that is both feared and respected. They live life with a sense of urgency and passion, pushing their bodies and spirits to their limits in their pursuit of glory. To the Orcus, the greatest victory is not just in battle, but in how they are remembered: warriors who lived fiercely, fought honourably, and left behind a legacy that would echo through the ages. This desire for a lasting legacy, combined with their natural resilience and martial expertise, makes the Orcus a race that is both feared and respected. They live life with a sense of urgency and passion, pushing their bodies and spirits to their limits in their pursuit of glory. To the Orcus, the greatest victory is not just in battle, but in how they are remembered: warriors who lived fiercely, fought honourably, and left behind a legacy that would echo through the ages.
 +
 ===== Attributes ===== ===== Attributes =====
  
-|  STR  |  AGI  |  DEX  |  WIS  |  INT  |  CHA  | +When you select Orc as your ancestry, increase your Strength score by three, your Agility score by two, and your Wisdom score by one.
-|   10  |                   10 +
- +
  
 ===== Features ===== ===== Features =====
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 **Walking Speed**:  6 meters.  An Orc's size and power grant them an advantage in speed. **Walking Speed**:  6 meters.  An Orc's size and power grant them an advantage in speed.
  
-**Stamina**:  Orcus begin play with 30 Stamina, plus an amount equal to their Strength bonus.+**Stamina**:  Orcus begin play with 15 Stamina, plus an amount equal to their Strength bonus.
  
 **Recovery Dice**: Orcus begin play with two ten-sided (2d10) Recovery dice. **Recovery Dice**: Orcus begin play with two ten-sided (2d10) Recovery dice.
  
-**Bestial Senses**:  Orcs have the ability to see in dim light, combined with sharp hearing and an excellent sense of smell.  Their eyesight, by comparison, is red/green colourblind.  They may disregard any penalties to targeting, attack rolls or defence rolls resulting from darkness or blindness.  If they are both blind and deafened, they can still attack as though their target was in poor light.  However, they suffer slight to any skill check where the ability to see full colour would help.+**Bestial Senses**:  Orcus have the ability to see in dim light, combined with sharp hearing and an excellent sense of smell.  Their eyesight, by comparison, is red/green colourblind.  They may disregard any penalties to targeting, attack rolls or defence rolls resulting from darkness or blindness.  If they are both blind and deafened, they can still attack as though their target was in poor light.  However, they suffer slight to any skill check where the ability to see full colour would help
 + 
 +**Skill Training**:  Orcus are expected to be able to fight.  Choose any Combat skill.  You gain one training rank in the chosen skill.
  
-**Skill Training**:  Orcs are expected to be able to fight.  Choose any Combat skill.  You gain one training rank in the chosen skill. 
 ===== Traits ===== ===== Traits =====
  
-An Orc can always select the following traits as Basic traits, regardless of their background or base class.+An Orc can always select the following traits as Apprentice-tier traits.
  
 [[legacy:traits:demontouched|Demontouched]]\\ [[legacy:traits:demontouched|Demontouched]]\\
legacy/characters/ancestry/orcus.1756041242.txt.gz · Last modified: by tailkinker