User Tools

Site Tools


foes:list:bone_golem

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
foes:list:bone_golem [2024/08/21 10:13] – created tailkinkerfoes:list:bone_golem [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
Line 1: Line 1:
-~~NOTOC~~ 
-====== Bone Golem ====== 
-Level 1 Regular Soldier \\ 
-Construct, Mindless 
-{{ :foes:list:bone_golem.jpeg?300|}} 
-^  AGI  ^  BOD  ^  CHA  ^  DEX  ^  EDU  ^  FOR  ^ 
-|  +4    +2    +1    +2    -2    +3   | 
-^  Defences  ^^^^^^ 
-|  15    12    11    13    8    13   | 
-**Stamina**:  35\\ 
-**Speed**:  5\\ 
-**Skills**:  Perception +4, Polearms +3, Throwing +3 
  
-=== Attacks === 
- 
-**Melee**:  +3 vs Agility 
-  * **Hit**:  2d6+2 
-  * **Miss**:  1d6+2 
- 
-**Ranged**:  +3 vs Agility 
-  * **Hit**:  2d6+2 
-  * **Miss**:  1d6+2 
- 
-=== Resilience === 
- 
-Bone Golems gain Resistance 2 to Impaling damage, as they have no internal organs to pierce.  However, they are Vulnerable 2 to Blunt damage. 
- 
----- 
- 
-Often mistaken for an undead creature, the Bone Golem is constructed from a collection of bones, formed into a vaguely humanoid skeleton, and animated by magic.  They are often used as shock troops, as their horrific appearance can unsettle even the most robust warrior. 
- 
-Bone Golems are usually given four javelins, and they will hurl the first three as foes close.  They will not typically advance unless directed to do so by their controller, or until they are down to their last javelin. 
foes/list/bone_golem.1724235232.txt.gz · Last modified: by tailkinker