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foes:list:bone_golem [2024/08/21 10:13] – created tailkinkerfoes:list:bone_golem [2024/08/23 15:42] (current) – external edit 127.0.0.1
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 ~~NOTOC~~ ~~NOTOC~~
 ====== Bone Golem ====== ====== Bone Golem ======
-Level 1 Regular Soldier \\ +Level 1 Medium Regular Construct Soldier \\ 
-Construct, Mindless+Mindless, Unliving
 {{ :foes:list:bone_golem.jpeg?300|}} {{ :foes:list:bone_golem.jpeg?300|}}
 ^  AGI  ^  BOD  ^  CHA  ^  DEX  ^  EDU  ^  FOR  ^ ^  AGI  ^  BOD  ^  CHA  ^  DEX  ^  EDU  ^  FOR  ^
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 Bone Golems gain Resistance 2 to Impaling damage, as they have no internal organs to pierce.  However, they are Vulnerable 2 to Blunt damage. Bone Golems gain Resistance 2 to Impaling damage, as they have no internal organs to pierce.  However, they are Vulnerable 2 to Blunt damage.
 +
 +=== Unliving ===
 +
 +Bone Golems are Mindless, and cannot be affected by any sort of mind- or emotion-controlling effect. They do not feel pain in the slightest, and so no effect that inflicts pain will destroy them. Finally, they cannot be healed, and are not subject to any magics that affects the target's life force.
  
 ---- ----
  
-Often mistaken for an undead creature, the Bone Golem is constructed from a collection of bones, formed into a vaguely humanoid skeletonand animated by magic.  They are often used as shock troops, as their horrific appearance can unsettle even the most robust warrior.+The Bone Golem is an imposing figure made from an amalgamation of bones, crafted into a skeletalhumanoid form. It is animated by dark magic, giving it an eerie, unsettling presence. Despite its skeletal appearance, the Bone Golem is quite robust and can function effectively in combat.  They are often used as shock troops, as their horrific appearance can unsettle even the most robust warrior.
  
 Bone Golems are usually given four javelins, and they will hurl the first three as foes close.  They will not typically advance unless directed to do so by their controller, or until they are down to their last javelin. Bone Golems are usually given four javelins, and they will hurl the first three as foes close.  They will not typically advance unless directed to do so by their controller, or until they are down to their last javelin.
foes/list/bone_golem.1724235232.txt.gz · Last modified: by tailkinker