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foes:introduction [2024/05/28 19:33] tailkinkerfoes:introduction [2024/08/07 17:07] (current) tailkinker
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 ===== Power ===== ===== Power =====
  
-Every foe has a resource pool, known as Power.  This is similar to the resource pools used by player characters, and functions in much the same way.  A foe begins each battle with Power equal to their level.+Every foe has a resource pool, known as Power.  This is similar to the resource pools used by player characters, and functions in much the same way.  A foe begins each encounter with Power equal to their level.
  
 Every turn, at the start of their turn, a foe will gain one Power, to a maximum of their level.  The exception is Mooks, who cannot regain Power;  while they start with the normal pool of such, they do not recover it. Every turn, at the start of their turn, a foe will gain one Power, to a maximum of their level.  The exception is Mooks, who cannot regain Power;  while they start with the normal pool of such, they do not recover it.
  
-By default, foe will not have any way of using their Power.  If the foe does not have any ability to use Power, then there is no need to track it, and you can feel free to disregard Power on such foes.+Not every foe has means of using Power.  If the foe does not have any ability to use Power, then there is no need to track it.
  
 [[foes:creating:Creating Foes]] [[foes:creating:Creating Foes]]
foes/introduction.1716924796.txt.gz · Last modified: by tailkinker