foes:creating:features:indomitable_resilience
Differences
This shows you the differences between two versions of the page.
| foes:creating:features:indomitable_resilience [2024/08/23 15:58] – created tailkinker | foes:creating:features:indomitable_resilience [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ====== Indomitable Resilience ====== | ||
| - | |||
| - | **Requires**: | ||
| - | |||
| - | The foe is very difficult to damage with physical force. | ||
| - | |||
| - | If the foe has Resistance to any Physical damage type (Blunt, Impaling, Kinetic or Slashing), increase it only if it is less than or equal to the foe's overall Resistance (Physical). | ||
| - | |||
| - | If the foe has Vulnerability to any Physical damage type, that Vulnerability is not reduced, and the foe does not gain the corresponding Resistance. | ||
| - | |||
foes/creating/features/indomitable_resilience.1724428735.txt.gz · Last modified: by tailkinker
