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foes:creating:features:domination

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foes:creating:features:domination [2024/05/28 12:55] – created tailkinkerfoes:creating:features:domination [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Domination ====== 
  
-The foe is able to seize control of another creature's mind.  The action required to perform this act depends on the creature's level, as outlined on the table below. 
- 
-^  Level  ^   Action    TN  ^ 
-|    2    |  1 minute  |  14  | 
-|    3    |  Complex    16  | 
-|    4    |  Simple    |  18  | 
-|    5    |  Quick      20  | 
- 
-After executing the action, the target of the creature's power must make a Charisma saving throw against the listed TN. 
-  * **Success**:  The target is unaffected, but is also unaware that they were the target of this effect. 
-  * **Failure**:  The target becomes Charmed.  They can only attempt to save off this condition if the foe does something to harm the target. 
- 
-===== Upgrade ===== 
- 
-At Level 4, this feature may be taken again.  If this is done, the target of this power becomes Dominated, rather than Charmed. 
foes/creating/features/domination.1716900904.txt.gz · Last modified: by tailkinker