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foes:creating:class:soldier [2024/05/28 23:24] – [Features] tailkinkerfoes:creating:class:soldier [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Soldier ====== 
- 
-Combining ranged combat, melee capability, and at least a bit of resistance, the Soldier is a general-purpose combatant, typically serving as a community guard or as a shock trooper. 
- 
-===== Attributes ===== 
- 
-Soldiers will require a decent Agility, as well as a good Body or Dexterity, depending on their choices of weapons. 
- 
-^  Level  ^   †     AGI    ‡  ^   ‡  ^   ‡  ^   ‡   ^ 
-|    1    |    +2      +2      +1      +1      +0      -1   | 
-|    2    |    +2      +2      +2      +1      +1      -1   | 
-|    3    |    +2      +2      +2      +2      +1      +0   | 
-|    4    |    +3      +3      +2      +2      +1      +0   | 
-|    5    |    +4      +4      +2      +2      +1      +0   | 
-|    6    |    +5      +4      +3      +2      +1      +0   | 
-|    7    |    +6      +5      +3      +2      +1      +0   | 
-†Body or Dexterity. 
-‡Assign these as you see fit. 
- 
-===== Stamina ===== 
- 
-When you select this class for your foe, it gains ten stamina, plus five times its Level. 
- 
-===== Training ===== 
- 
-The Soldier is Trained in Perception.  In addition, choose one ranged and one melee weapon skill.  The Soldier is also Trained in those skills.  Common combinations include: 
-  * Blades and Bows; 
-  * Polearms and Thrown; 
-  * Unbalanced and Sling. 
- 
-===== Defences ===== 
- 
-Add the foe's Level to its Agility defence, and also to its Dexterity defence. 
- 
-===== Basic Attacks ===== 
- 
-**Melee**:  Skill vs. Agility 
-  * **Hit**:  2[W] + Body.  Damage dice increases to 3[W] at Level 3, and to 4[W] at Level 5. 
-  * **Miss**:  1[W] + Body. 
- 
-**Ranged**:  Skill vs. Agility 
-  * **Hit**:  2[W] + Dexterity.  Damage dice increases to 3[W] at Level 3, and to 4[W] at Level 5. 
-  * **Miss**:  1[W] + Dexterity. 
- 
-===== Features ===== 
- 
-Choose one of the following features for every Level the creature has. 
- 
-[[foes:creating:features:armoured|Armoured]]\\ 
-[[foes:creating:features:brutal_strike|Brutal Strike]]\\ 
-[[foes:creating:features:double_strike|Double Strike]]\\ 
-[[foes:creating:features:increased_damage|Increased Damage]]\\ 
-[[foes:creating:features:swift|Swift]]\\ 
-[[foes:creating:features:toughness|Toughness]] 
  
foes/creating/class/soldier.1716938675.txt.gz · Last modified: by tailkinker