foes:creating:ancestry:construct
Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| foes:creating:ancestry:construct [2024/08/03 05:08] – created tailkinker | foes:creating:ancestry:construct [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ====== Construct ====== | ||
| - | |||
| - | It is very common for a spellcaster to animate an object and set it to a task. Sometimes, this task is something harmless, such as a broom that sweeps the floor endlessly, or a chair that walks under its own power. | ||
| - | |||
| - | Being inanimate objects that are given the semblance of life via magic, Constructs have no minds of their own. They are Controlled by their creator, and cannot deviate from their instruction. | ||
| - | |||
| - | Constructs are Mindless, and cannot be affected by any sort of mind- or emotion-controlling effect. | ||
| - | |||
| - | ===== Attributes ===== | ||
| - | |||
| - | |||
| - | |||
| - | ===== Statistics ===== | ||
| - | |||
| - | |||
| - | |||
| - | ===== Kindred ===== | ||
| - | |||
| - | |||
| - | |||
| - | ===== Features ===== | ||
| - | |||
foes/creating/ancestry/construct.1722661693.txt.gz · Last modified: by tailkinker
