drawingboard:fundamentals:scale
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| drawingboard:fundamentals:scale [2024/05/31 04:26] – tailkinker | drawingboard:fundamentals:scale [2025/09/27 15:22] (current) – tailkinker | ||
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| To design a vehicle with this system, you must determine its Volume, Linear and Area factors. | To design a vehicle with this system, you must determine its Volume, Linear and Area factors. | ||
| - | ^Vehicle Usage ^ Density | + | ^Vehicle Usage ^ Density Quotient |
| - | ^::: ^ | + | |Tank, Bulldozer, Warship or Heavy Walker |
| - | |Tank, Bulldozer, Warship or Heavy Mecha | + | |Large truck, Transport aircraft or Medium |
| - | |Large truck, Transport aircraft or Medium | + | |Sedan, SUV, Bomber, Submarine, Transport Ship or Light Walker |
| - | |Sedan, SUV, Bomber, Submarine, Transport Ship or Light Mecha | + | |Van, Fighter Aircraft, Yacht, Hovercraft |
| - | |Van, Fighter Aircraft, Yacht | 5 | | + | |
| |Compact Car, Light Airplane, Speedboat, Space Capsule | |Compact Car, Light Airplane, Speedboat, Space Capsule | ||
| Line 20: | Line 19: | ||
| But what if you're designing something tiny? In that case, divide your Volume by 1,000, your Area by 100 and your Linear by 10. If you're trying to design a vehicle in grams scale, do this again, though many game values will start to break down. | But what if you're designing something tiny? In that case, divide your Volume by 1,000, your Area by 100 and your Linear by 10. If you're trying to design a vehicle in grams scale, do this again, though many game values will start to break down. | ||
| + | |||
| + | ===== Volume Table ===== | ||
| ^ Volume | ^ Volume | ||
drawingboard/fundamentals/scale.1717129603.txt.gz · Last modified: by tailkinker
