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drawingboard:components:propulsion:space [2024/06/06 12:17] – [Thermal Rockets] tailkinkerdrawingboard:components:propulsion:space [2024/06/06 12:57] (current) – [Reactionless Drives] tailkinker
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 In space, the only real option for propulsion is pure thrust.  Drives of these sort fall into two categories:  reaction drives, which rely on Newton's third law of motion, and reactionless drives, which do not. In space, the only real option for propulsion is pure thrust.  Drives of these sort fall into two categories:  reaction drives, which rely on Newton's third law of motion, and reactionless drives, which do not.
 +
 +For all space vessels, the only thing that matters is raw acceleration.  Divide your vessel's total thrust by your vessel's total mass;  the result is your acceleration, in meters per second per second (m/s\[s2]).
 +
 +Most of these drives can also be used on air, water or ground vessels.  However, those with reactors (fission, fusion, antimatter or nuclear pulse) will probably have unfortunate effects on a planet's biosphere.
  
 ===== Reaction Drive ===== ===== Reaction Drive =====
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 |  +3  |Antimatter Rocket  |  Thrust \[di] 500 + 50    Mass \[mu] 50  |  Thrust \[di] 350  |  --  | |  +3  |Antimatter Rocket  |  Thrust \[di] 500 + 50    Mass \[mu] 50  |  Thrust \[di] 350  |  --  |
  
 +Mass is per Newton of thrust.  Cost is per kilogram.  Fuel is in liters per hour.  Volume for all engines listed above, in cubic meters, is equal to their mass divided by 100, and includes limited access space for maintenance to be performed, typically to the heating elements.
 +
 +==== Other Rockets ====
 +
 +The following drive systems all employ the same principal, of imparting energy upon a reaction mass and then throwing it out the back, but the means of imparting that energy wanders around quite a bit.  Ion drives use a magnetic repulsion system;  nuclear pulse drives use a fission reaction, and direct the neutrons out the back.  Conversion drives are the most exotic:  mass is converted directly into energy, and used to propel additional mass.
 +
 +^  TR  ^Type                  Mass (kg)          Cost (\[ce])    Fuel (lph)  ^  Power (kW)  ^
 +|  -1  |Ion Drive            |  Thrust \[mu] 100          |  Mass \[mu] 50    Thrust \[di] 10,000    Thrust \[mu] 3,000  |
 +|    |Ion Drive            |  Thrust \[mu] 20            Mass \[mu] 50    Thrust \[di] 10,000    Thrust \[mu] 3,000  |
 +|  +1  |Nuclear Pulse Drive  |  Thrust \[di] 250 + 3,000  |  Mass \[mu] 25    Thrust \[di] 50        --  |
 +|  +3  |Conversion Drive      Thrust \[di] 1,000 + 900  |  Mass \[mu] 20    Thrust \[di] 70,000    --  |
 +|  +4  |Conversion Drive      Thrust \[di] 250          |  Mass \[mu] 180  |  Thrust \[di] 70,000    --  |
 +|  +5  |Conversion Drive      Thrust \[di] 10,000        Mass \[mu] 170  |  Thrust \[di] 140,000  |  --  |
 +
 +Mass is per Newton of thrust.  Cost is per kilogram.  Fuel is in liters per hour.  Volume for all engines listed above, in cubic meters, is equal to their mass divided by 75, and includes access space for maintenance to be performed.  
 +
 +==== Reactionless Drives ====
 +
 +These move directly into the realm of science fiction---if not science fantasy.  Some principal, currently completely unknown to physics, allows these drives to directly impart thrust on a ship without the need of reaction mass.
 +
 +No types or names are provided for these drives, for the simple fact that they are completely up to setting fiat.  The closest to any functional concept we have is the idea that if gravity could be manipulated, it could be used to cause a ship to "fall" in the desired direction.
 +
 +The best that can be assumed is that these drives will suck a //lot// of power from the ship's powerplant.  The exception is the TR? reactionless drive, which is assumed to use some even more exotic principal to produce thrust, like magic.
 +
 +^  TR  ^  Mass (kg)          Cost (\[ce])    ^  Power (kW)       ^
 +|   ?  |  Thrust \[di] 250      Mass \[mu] 250  |  --                |
 +|  +1  |  Thrust \[di] 10      |  Mass \[mu] 12    Thrust \[mu] 2    |
 +|  +2  |  Thrust \[di] 20      |  Mass \[mu] 9    |  Thrust \[mu] 2    |
 +|  +3  |  Thrust \[di] 200      Mass \[mu] 9    |  Thrust \[di] 5    |
 +|  +4  |  Thrust \[di] 500      Mass \[mu] 9    |  Thrust \[di] 5    |
 +|  +5  |  Thrust \[di] 10,000  |  Mass \[mu] 9    |  Thrust \[di] 225  |
 +
 +Mass is per Newton of thrust.  Cost is per kilogram.  Volume for all engines listed above, in cubic meters, is equal to their mass divided by 75, and includes access space for maintenance to be performed.  
drawingboard/components/propulsion/space.1717676227.txt.gz · Last modified: by tailkinker