drawingboard:components:propulsion:ground
Differences
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Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
drawingboard:components:propulsion:ground [2024/06/05 23:32] – tailkinker | drawingboard:components:propulsion:ground [2024/06/05 23:58] (current) – tailkinker | ||
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Line 6: | Line 6: | ||
^ TR ^Type ^ SF | ^ TR ^Type ^ SF | ||
- | | -5 |Skids | + | | -5 |Skids |
- | | -4 |Wheels | + | | -4 |Wheels |
- | | -2 |Wheels | + | | -2 |Wheels |
- | | -1 |Wheels | + | | -1 |Wheels |
- | | | + | | |
- | | -1 |Tracks | + | | -1 |Half-tracks |
- | | | + | | |
- | | | + | | -1 |Tracks |
- | | +1 |Legs | \[dd] | 1.35 \[mu] Power + 60 | Mass \[mu] 25 | | + | | |
- | | +2 |Legs | \[dd] | 0.5 \[mu] Power + 30 | + | | -1 |Ski-tracks |
+ | | | ||
+ | | | ||
+ | | +1 |Legs | ||
+ | | +2 |Legs | ||
\[dg]Skis cannot be powered, but are included here for their Suspension Factor.\\ | \[dg]Skis cannot be powered, but are included here for their Suspension Factor.\\ | ||
\[dd]Regardless of TR, suspension factor is 160 for two legs, 250 for three legs or 360 for four or more legs. | \[dd]Regardless of TR, suspension factor is 160 for two legs, 250 for three legs or 360 for four or more legs. | ||
Line 35: | Line 39: | ||
Yes, you can tow a vehicle behind animals. | Yes, you can tow a vehicle behind animals. | ||
- | To find the power of the towing animals, go to the [[drawingboard: | + | To find the power of the towing animals, go to the [[drawingboard: |
+ | ===== What About Hovercraft? ===== | ||
+ | |||
+ | Technically speaking, hovercraft are not ground vehicles. | ||
+ | |||
+ | Build your hovercraft as though it were an aircraft, but install some sort of Lift Equipment to counter out its mass entirely. | ||
drawingboard/components/propulsion/ground.1717630349.txt.gz · Last modified: by tailkinker