drawingboard:components:propulsion:ftl:transit_generators
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| drawingboard:components:propulsion:ftl:transit_generators [2024/06/05 17:43] – created tailkinker | drawingboard:components:propulsion:ftl:transit_generators [2024/06/05 17:59] (current) – [Speed] tailkinker | ||
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| Transit generators are rather expensive, at \[ce]400 per tonne of ship to which they are fitted. | Transit generators are rather expensive, at \[ce]400 per tonne of ship to which they are fitted. | ||
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| + | ===== Power ===== | ||
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| + | Transit generator require power only upon activation, to enter or to leave hyperspace. | ||
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| + | ===== Fuel ===== | ||
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| + | If your setting instead uses an exotic hyperspace fuel, 5 kilograms of fuel will transit one tonne of starship, either up or down. | ||
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| + | ===== Speed ===== | ||
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| + | //"We bounced off the iota wall a day out of Yeltsin." | ||
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| + | The standard of two parsecs per week is a good starting point for transit drives. | ||
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| + | In many settings, " | ||
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drawingboard/components/propulsion/ftl/transit_generators.1717609385.txt.gz · Last modified: by tailkinker
