drawingboard:components:propulsion:ftl:jump_drives
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| drawingboard:components:propulsion:ftl:jump_drives [2024/06/05 17:28] – created tailkinker | drawingboard:components:propulsion:ftl:jump_drives [2024/06/05 18:09] (current) – [Jump Distance] tailkinker | ||
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| If an exotic "jump fuel" is desired, rather than a power requirement, | If an exotic "jump fuel" is desired, rather than a power requirement, | ||
| - | ===== Speed ===== | + | ===== Jump Distance |
| - | If you are using power and a capacitor to run your jump drive, the standard jump distance of four parsecs per jump is reasonable. | + | //"If it works, it could have us at Earth in a matter of seconds. Now, the calculations are incredibly complex. If we're off even by a fraction…it could be very bad." -- Dr. Radek Zelenka, **Stargate: Atlantis**// |
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| + | The standard jump distance of four parsecs per jump is reasonable. An important consideration, | ||
drawingboard/components/propulsion/ftl/jump_drives.1717608523.txt.gz · Last modified: by tailkinker
