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aeonshift [2024/11/06 19:38] tailkinkeraeonshift [2024/11/06 19:41] (current) – [System Complexity] tailkinker
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 ===== System Complexity ===== ===== System Complexity =====
  
-A lot of this system is complex.  **Very** complex.+A lot of this system is complex.  //Very// complex.  Resolution of any skill check is made by rolling 3d34---a die that you won't find in the real world, that's for sure.  Five grades of success or failure, and the result ranges for such are on odd boundaries and move frequently.  You might look at this level of complexity and be tempted to nope right out of the game. 
 + 
 +But don't be dismayed!  Much of this complexity is "under the hood", handled by computers.  \[AE]on Shift was designed from the ground up to let a virtual tabletop---particularly Foundry VTT---handle all the complex math.
  
aeonshift.1730921922.txt.gz · Last modified: by tailkinker