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aeonshift [2024/11/06 19:29] – created tailkinker | aeonshift [2025/10/05 18:12] (current) – [System Complexity] tailkinker |
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====== \[AE]on Shift ====== | ====== Æon Shift ====== |
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\[AE]on Shift is a role-playing game that blends deep narrative-driven gameplay with highly complex mechanics, all while maintaining a smooth and intuitive experience for players. Designed to be used with computer-assisted tools like Foundry VTT, \[AE]on Shift takes advantage of digital systems to handle intricate mechanics, such as combat, skill checks, and resource management, so players can focus purely on storytelling and decision-making. The game’s advanced systems allow for detailed character development, strategic planning, and world-building, all managed seamlessly by the computer program, ensuring that even the most complex scenarios are easily navigable. Whether engaging in high-stakes space battles, exploring alien worlds, or unraveling intricate conspiracies, \[AE]on Shift empowers players to immerse themselves in a richly detailed universe, without being bogged down by the rules. | \[AE]on Shift is a high-fantasy role-playing game designed to offer deep, complex mechanics without overwhelming players. Leveraging the power of digital tools like Foundry VTT, \[AE]on Shift handles intricate systems such as magic, combat, and resource management, allowing players to focus on the rich narrative and character development. |
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| Set in a world where ancient powers, forgotten gods, and mythical creatures shape the fate of realms, the game invites players to explore vast landscapes, engage in tactical combat, and uncover secrets from a bygone era. With the mechanics streamlined through a computer program, \[AE]on Shift empowers players to dive into a world of magic, intrigue, and adventure, leaving the rules to the system while they focus on their choices and storytelling. |
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| ===== System Complexity ===== |
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| The \[AE]on Shift system is complex---deliberately so. Every skill check is resolved by rolling 3d10 and adding relevant modifiers, with outcomes falling into five grades of success or failure along irregular thresholds. At first glance, it may seem daunting. |
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| But fear not---this complexity lives entirely under the hood. Designed from the start for digital play, \[AE]on Shift lets the virtual tabletop (especially Foundry VTT) manage the math, probability curves, and condition tracking. Players can focus entirely on story, strategy, and the drama of their characters’ choices. |